Inflate your animation XML resource by calling loadAnimator(), and call setTarget() to set The objectAnimator element doesn't expose a targetĪttribute, however, so you can't set the object to animate in the XML declaration. "alpha" or "backgroundColor" for a View object. The object's property to animate, referenced by its name. RepresentsĪttributes: android:propertyName String. Animates a specific property of an object over a specific amount of time. Play animations in this set at the same time. Play animations in this set sequentially. Specifies the play ordering of animations in this set. Each can define its ownĪttributes: android:ordering Keyword. Group animation elements together inside the element, including otherĮlements: A container that holds other animation elements ( , The file must have a single root element: either In XML: package:]animator/ filename syntax: In Java-based or Kotlin code: R.animator. compiled resource datatype: Resource pointer to a ValueAnimator, ObjectAnimator, file location: res/animator/ filename.xml Frame animation: creates an animation by showing a sequence of images in orderĪn animation defined in XML that modifies properties of the target object, such asīackground color or alpha value, over a set amount of time.Tween animation: creates an animation by performing a series of transformations on a single image. There are two types of animations that you can do with the view animation framework: An animation resource can define one of two types of animations: Property animation Creates an animation by modifying an object's property values over a set period
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